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In The Works
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Editing DemosMusic videosTitle CardsSound DemosTrailer DemoEvent VideosFeatured Film Project Pop Goes The Samuria
Pop Goes The Samurai (2016 Final). What do you do when you got $100 left over in your film budget? You spend the weekend making a short about the Americanization of Japanese culture. A script almost entirely in Japanese performed by people who don't speak any Japanese. Over 10 years since it was first filmed. It is currently in final restoration to it's original intentions. In this version I remastered the audio including the addtional music score we recorded two years ago and boosted the voices so they could be heard. Recently, I rediscovered the original 16mm film and the original script. The film has been redigitized and remastered to produce the best quality cut possible. It has finally come to the point where short is complete. Other FilmsWhile in no way a complete compilation of my works, I have managed to gather a few pieces for you to review. |
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FaneditsA fan edit is a version of a film modified by a viewer, that removes, reorders, or adds material in order to create a new interpretation of the source material. This includes the removal of scenes or dialogue, replacement of audio and/or visual elements, and adding material from sources such as deleted scenes or even other films. - Wikipedia I did my first fanedit in 1998. They were mostly exercises I did while attending the Academy of Art University in San Francisco. In 2012, I returned to fanediting as a hobby. Here are a few of my Fanedit trailers.
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AnimationI began creating animation in 1995 working with various computer software on the MS-DOS platform. Favorites included Disney Animation Studio, 3D Studio R4, and Raytracer. Although most have been lost to time, there are still some surviving pieces. In 1998, I worked with Strumpy Productions working on several claymation productions. I abandoned animation for many years as I was more focused on live action and theater and didn't keep up with current technology. In 2009, I returned to animation using The Movies software from Lionhead. Today, I mainly create animation for my video game company, Legenday Power.
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